Searching Standard: Unown VSTAR
Hello and welcome to another episode of Searching Standard, where each and every week I look for new, innovative decks for you to play in Standard. This week, I'm looking at a deck that was recently featured on the YouTube channel of LittleDarkFury. It features Unown VSTAR SIT 66, who allows your Pokemon to attack for extra damage very easily. Let's get started by taking a look at the deck list.
By using its Star Cipher VSTAR Power attack, Unown VSTAR SIT 66 will make all of your opponent's Pokemon have a Weakness to Psychic Type Pokemon for as long as you can keep Unown VSTAR SIT 66 in play. That can allow the majority of your Pokemon to be able to deal considerably more damage than usual, scoring Knock Outs much easier. You probably won't want to attack with Unown VSTAR SIT 66's Tri Power attack unless you're about to win the game. Instead, move Unown VSTAR SIT 66 back to the safety of your Bench and let the others do the attacking.
You'll be able to use Shadow Rider Calyrex VMAX CRE 75's Underworld Door Ability to quickly power up your team. Doing so also allows you to draw a pair of cards, potentially more Energy to attach next turn. Shadow Rider Calyrex VMAX CRE 75 also makes a great attacker with its Max Geist attack, which will deal extra damage for each Psychic Energy attached to your Pokemon.
Espeon VMAX EVS 65 is another great attacker. By using its Max Mindstorm attack, you'll deal 60 damage for each Energy your opponent has attached to their Pokemon.That can be lethal with just three Energy attached, especially when attacking for Weakness. Espeon VMAX EVS 65 also protects your Pokemon from effects of attacks if they have any Energy attached with its Solar Revelation Ability. While Solar Revelation doesn't offer any protection against damage, the Loving Veil Ability of Radiant Gardevoir LOR 69 does, as long as that damage comes from a Pokemon V. Radiant Gardevoir LOR 69 can also attack very effectively with its Psychic attack, which will deal extra damage for each Energy your opponent has attached to their Pokemon.
Crobat V DAA 104's only use in this deck is its Dark Asset Ability, which can allow you to draw up to six cards when it comes into play. You'll never be able to attack with Crobat V DAA 104, so keep it safe on your Bench.
In order to find the Pokemon you need from within your deck, you can rely on the use of these Item cards. Quick Ball SSH 179 can find any Basic Pokemon, while Evolution Incense SSH 163 can find any Evolution. Ultra Ball BRS 150 can find any Pokemon to put into your hand, but playing it comes with a greater cost. Use these Items wisely and you'll have no problem getting the Pokemon in play that you need to succeed.
This pair of Supporters help you draw additional cards, which will provide you with more options throughout the game. Professor's Research BRS 147 is straight up card draw, but with the cost of needing to discard your current hand. Marnie CPA 56 offers you different cards than you currently have, and will also force your opponent to shuffle their hand into their deck and draw a new hand, which is hopefully smaller. This can easily disrupt your opponent's upcoming plans and make them stumble a bit.
Serena SIT 164 is a great new Supporter that offers you options when you play her. You can either discard up to three cards from your hand to draw cards until there are five cards in your hand, or you can switch your opponent's Active pokemon with one of their Benched Pokemon V. Having multiple effects on a card like this makes Serena SIT 164 very playable in many decks. Boss's Orders BRS 132 and Switch SSH 183 are Standard Staples found in most decks. They let you choose which Pokemon to have in either your opponent's Active spot or your own.
If you manage to play it on your first turn, Battle VIP Pass FST 225 allows you to get off to a blindingly fast start. On later turns, it can be used to pay the cost when other cards force you to discard. Fog Crystal CRE 140 gives you the option to search your deck for either a Basic Psychic Type Pokemon or a Psychic Energy card to put into your hand. Either option could prove to be very useful throughout the game. With a copy of Training Court RCL 169 in play, each player can return a Basic Energy card from their discard pile to their hand. This can be quite useful in a deck like this that has many Basic Energy cards. Remember that your opponent will also get this benefit, so keep that in mind before slamming this Stadium down.
The final Trainer card is Leafy Camo Poncho SIT 160, which offers you some protection against the effects of your opponent's Supporter cards. It can only be attached to Pokemon VSTAR or Pokemon VMAX, though, so its protection is a bit limited.
Dealing double damage by attacking a Pokemon that has a Weakness to your Pokemon feels pretty good. That extra damage can make the game end very quickly, so you'll need to do what it takes to keep Unown VSTAR SIT 66 safe and sound on your Bench. This looks like a fun deck to play that won't break your bank.
What do you think of this deck? Do you have any suggestions for improvements? Let me know by leaving a comment below. And be sure to join me here again next week as I continue my search for innovative decks in the Pokemon TCG. I'll see you then!
- Mike Likes