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From $6.00
'Whenever a creature you control enters, you gain life equal to its toughness.
From $6.00
'Whenever a creature you control enters, you gain life equal to its toughness.
From $0.75
'Flying
As long as you control a Human, this creature has hexproof and indestructible.
$52.70
This multipart plastic kit contains 68 components to build three Inner Circle Companions, 3x CItadel 32mm Round Bases, and a Dark Angels Transfer Sheet.
From $1.50
'Flying
At the beginning of each combat, choose first strike, vigilance, or lifelink. Creatures you control gain that ability until end of turn.
From $1.75
'Enchant creature Enchanted creature gets +4/+4, has flying and first strike, and is an Angel in addition to its other types. When enchanted creature dies, return this card to its...
From $29.75
'Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) You can't lose the game this turn and...
From $28.75
'Flying, vigilance, indestructible
Other permanents you control have indestructible.
From $33.25
'Flying, vigilance, indestructible
Other permanents you control have indestructible.
From $7.00
'Flying, double strike Whenever a creature you control deals combat damage to a player, you and that player each gain that much life. At the beginning of your end step,...
This kit comprises 43 plastic componentsto build the Primarch, Lion El'Jonson, and is supplied with a 60mm Citadel Round base.
“Magictating” is defined as getting into the zone with your Magic the Gathering collection--thinking, planning, organizing, reminiscing about past games, and imagining future games. It is a combination of hard...