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'If a creature you control would connive, instead you draw a card, then that creature connives. At the beginning of combat on your turn, target creature you control connives. (Draw...
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'{T}: Add {C}{C}. Spend this mana only to cast artifact spells or activate abilities of artifacts.
Partner—Friends forever (You can have two commanders if both have this ability.)
'Choose any target. Draw three cards, then discard a card. Blast of Genius deals damage equal to the discarded card's mana value to that permanent or player.
'Choose any target. Draw three cards, then discard a card. Blast of Genius deals damage equal to the discarded card's mana value to that permanent or player.
'Choose any target. Draw three cards, then discard a card. Blast of Genius deals damage equal to the discarded card's mana value to that permanent or player.
'Choose any target. Draw three cards, then discard a card. Blast of Genius deals damage equal to the discarded card's mana value to that permanent or player.
'Target player draws X cards.
'Target player draws X cards.
'If a creature you control would connive, instead you draw a card, then that creature connives. At the beginning of combat on your turn, target creature you control connives. (Draw...
'Scry 2, then draw two cards. You get {E}{E} (two energy counters).
There's something bizarre about mixing Wild West tropes with Magic: the Gathering; my childhood memories of lazy weekend afternoons watching the Man With No Name slap leather against villainous...
The original Strixhaven set released five years ago. Since then there have been traumatic invasions and unexpected sparkings and cross-planar field trips. Amidst all this chaos, one axiom holds true...