Sort by:
$0.25
This land enters tapped.
When this land enters, you gain 1 life.
{T}: Add {G} or {W}.
$0.25
This land enters tapped.
When this land enters, you gain 1 life.
{T}: Add {G} or {W}.
$0.25
'This land enters tapped.
When this land enters, you gain 1 life.
{T}: Add {G} or {W}.
From $1.25
'Whenever this creature attacks, you gain 2 life. Then creatures you control gain trample and get +X/+X until end of turn, where X is the amount of life you gained...
From $4.75
'Whenever this creature enters or attacks, mill three cards, then return a land card from your graveyard to the battlefield tapped. Activated abilities of lands you control cost {1} less...
From $5.50
'Whenever this creature enters or attacks, mill three cards, then return a land card from your graveyard to the battlefield tapped. Activated abilities of lands you control cost {1} less...
From $13.75
'Whenever this creature enters or attacks, mill three cards, then return a land card from your graveyard to the battlefield tapped. Activated abilities of lands you control cost {1} less...
From $79.00
Calm - Legend
{2}, {E}: Move a friendly unit to or from its base.
'You gain hexproof until your next turn. You gain 2 life. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your...
'You gain hexproof until your next turn. You gain 2 life. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your...
“Magictating” is defined as getting into the zone with your Magic the Gathering collection--thinking, planning, organizing, reminiscing about past games, and imagining future games. It is a combination of hard...
Another great set and another great time for a new Commander build. Kamigawa Neon Dynasty has brought some fantastic flavor and several Legends back into the mix. I cannot wait...