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From $0.75
'Equipped creature gets +2/+0 and has shroud. (It can't be the target of spells or abilities.)
Whenever a Rogue creature enters, you may attach this Equipment to it.
Equip {3}
From $8.50
'Whenever an opponent loses life, that player mills that many cards. (Damage causes loss of life.)
From $25.75
'Equipped creature can't be blocked and has shroud. (It can't be the target of spells or abilities.)
Equip {2}
$5.39
Practical Colour - Blackish Blue GreyOne-coat painting solutionConsistent flow across all coloursPerfect contrastIntense shading and highlighting effectOne-coat painting solution18ml spill-free dropper bottlesMixing balls pre-loaded in each bottle
'Equipped creature gets +2/+0 and has shroud. (It can't be the target of spells or abilities.)
Whenever a Rogue creature enters, you may attach this Equipment to it.
Equip {3}
'Deathtouch, lifelink When Cloak and Dagger enter, choose target opponent and up to one target creature they control. They reveal their hand. You may exile a nonland card from their...
'Deathtouch, lifelink When Cloak and Dagger enter, choose target opponent and up to one target creature they control. They reveal their hand. You may exile a nonland card from their...
'Deathtouch, lifelink When Cloak and Dagger enter, choose target opponent and up to one target creature they control. They reveal their hand. You may exile a nonland card from their...
'Deathtouch, lifelink When Cloak and Dagger enter, choose target opponent and up to one target creature they control. They reveal their hand. You may exile a nonland card from their...
'Enchant land
Whenever enchanted land becomes tapped, this Aura deals 2 damage to that land's controller.
Welcome to this week’s Marvel Comics Preview/Review. This week we get to see Big Bird battle Thor, everyone’s favorite Cajun is back and Galactus eats some Hydra agents?! Excelsior! ...
A Magictation by Mikeal Basile “Magictating” is defined as getting into the zone with your Magic the Gathering collection--thinking, planning, organizing, reminiscing about past games, and imagining future games. It...