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'Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.) When Emry enters, mill four cards. {T}: Choose target artifact card in your graveyard. You...
From $6.25
'Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.) When Emry enters, mill four cards. {T}: Choose target artifact card in your graveyard. You...
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'Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.) When Emry enters, mill four cards. {T}: Choose target artifact card in your graveyard. You...
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'Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.) When Emry enters, mill four cards. {T}: Choose target artifact card in your graveyard. You...
This multipart plastic kit contains the components necessary to assemble Éowyn and Merry, both on foot and mounted on horseback. When mounted, you have the option to remove Merry, leaving...
$31.03
This multipart plastic kit builds Prince Imrahil, both on foot and mounted, for your Grief of Éomer, The Fiefdoms, Defenders of the Pelennor, or Men of the West armies in...
$60.00
A Warhammer Age of Sigmar novel written by David Guymer.
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'This land enters tapped. At the beginning of your upkeep, if you control seven or more Plains, you may return target creature card from your graveyard to the battlefield. {T}:...
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'Create two 4/4 white Angel Warrior creature tokens with flying. Non-Angel creatures you control gain indestructible until your next turn.
Since the printing of Urza, Lord High Artificer, artifact decks have exploded back into Modern. Some players worried that perhaps Urza was too good, but Wizards doesn’t seem to think...
Fabled Passage In a Standard format where our precious Checklands have rotated, we’re stuck with Shocks and the enemy-colored Temples—and that’s it. Mana is worse than what we’ve been...