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$654.95
12 cards per pack, 24 packs per box, 8 boxes per case Celebrating a major milestone, the Ultraman Card Game reaches its 10th expansion set! Packed with exciting features and...
$6.75 – $14.00
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.) I, II, III — Draw two cards, then exile a card from your hand....
$0.25 – $0.50
Target creature gets +2/+0 until end of turn. When that creature dies this turn, you draw a card.
$0.25 – $0.50
Choose one — • Follow the 3rd Rule — Gain control of target nonland permanent an opponent controls. That opponent draws three cards. • Follow the 98th Rule — Target...
If a red source you control would deal damage to an opponent or a permanent an opponent controls, it deals that much damage plus 2 instead.
Artifact creatures you control have indestructible. At the beginning of your end step, assimilate target creature card from a graveyard. (Put it onto the battlefield under your control with a...
{T}: Add {C}{C}. Activate only if you control five or more lands.
({T}: Add {R} or {G}.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Vigilance, haste {T}: Each player reveals the top card of their library, then draws a card. Alexander deals X damage to a random opponent, where X is the greatest mana...
Target creature gets +2/+0 until end of turn. When that creature dies this turn, you draw a card.
Following the success of rogue decks at YCS Sydney, I want to take a couple of weeks and explore options beyond the obvious Tier 0 threat that is Snake-Eye/SE...
It’s not often that cards centering on dice rolls find a place in competitive Yugioh, with the most notable example being from 2006’s Cyberdark Impact, in the form of...