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'As an additional cost to cast this spell, discard a card. Draw two cards and create two Treasure tokens. (They're artifacts with "{T}, Sacrifice this token: Add one mana of...
Lords of Waterdeep is a game of intrigue, shifting resources, and secretive schemes in the most fantastic metropolis of the Forgotten Realms. The powerful lords of the city contend for...
'Target opponent looks at the top four cards of your library and separates them into a face-down pile and a face-up pile. Put one pile into your hand and the...
'Target opponent looks at the top four cards of your library and separates them into a face-down pile and a face-up pile. Put one pile into your hand and the...
'Target opponent looks at the top four cards of your library and separates them into a face-down pile and a face-up pile. Put one pile into your hand and the...
'When Fortune enters, scry 2. Whenever Fortune attacks while saddled, at end of combat, exile it and up to one creature that saddled it this turn, then return those cards...
'Each player discards their hand, then draws seven cards.
'Flying Whenever Yusri attacks, choose a number between 1 and 5. Flip that many coins. For each flip you win, draw a card. For each flip you lose, Yusri deals...
'Take an extra turn after this one. At the beginning of that turn's end step, you lose the game.
Well it's finally time for Streets of New Capenna, and I think lots of people were ready for this one. The flavor of the set kind of reminds me of...
The Calm before the Storm With the recently released Dungeons and Dragons: Adventures in the Forgotten Realms set release, there has not been that much movement in both Standard and...