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From $3.00
'Flying, haste
Whenever this creature attacks, you may pay {5}{R}{R}. If you do, untap all attacking creatures and after this phase, there is an additional combat phase.
From $2.25
'Flying, haste
Whenever this creature attacks, you may pay {5}{R}{R}. If you do, untap all attacking creatures and after this phase, there is an additional combat phase.
From $3.25
'Flying, haste
Whenever this creature attacks, you may pay {5}{R}{R}. If you do, untap all attacking creatures and after this phase, there is an additional combat phase.
From $2.25
'Flying, haste
Whenever this creature attacks, you may pay {5}{R}{R}. If you do, untap all attacking creatures and after this phase, there is an additional combat phase.
From $9.50
'Flying Haste (This creature can attack and {T} as soon as it comes under your control.) When this creature enters, it deals 1 damage to each creature with flying your...
From $0.50
'Flying
{X}, {T}: This creature deals X damage to target creature. Spend only red mana on X.
From $2.50
'Flying, haste
Whenever this creature attacks, you may pay {5}{R}{R}. If you do, untap all attacking creatures and after this phase, there is an additional combat phase.
From $3.50
'Flying, haste
Whenever this creature attacks, you may pay {5}{R}{R}. If you do, untap all attacking creatures and after this phase, there is an additional combat phase.
From $4.50
'Artifact offering (You may cast this spell as though it had flash by sacrificing an artifact and paying the difference in mana costs between this and the sacrificed artifact. Mana...
From $1.50
'Flying, trample Whenever this creature deals combat damage to a player, gain control of all artifacts that player controls. At the beginning of your upkeep, if you control twenty or...
From $2.75
'Flying, trample Whenever this creature deals combat damage to a player, gain control of all artifacts that player controls. At the beginning of your upkeep, if you control twenty or...
“Magictating” is defined as getting into the zone with your Magic the Gathering collection--thinking, planning, organizing, reminiscing about past games, and imagining future games. It is a combination of hard...