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From $4.00
'Changeling (This card is every creature type.) Whenever you or a permanent you control becomes the target of a spell or ability an opponent controls, counter that spell or ability...
From $2.25
'Flying
If you would lose the game, instead exile this creature and your life total becomes equal to your starting life total.
From $1.00
'Flying
Whenever this creature deals combat damage to a player, you may cast a spell from your hand without paying its mana cost.
From $0.75
'Flying
When this creature enters, if your life total is less than your starting life total, it becomes equal to your starting life total.
From $6.50
'Flying Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) Other creatures you control have exalted. (If a creature has multiple instances of...
From $4.50
'[+1]: Create a 1/1 white Soldier creature token with lifelink. [−2]: Put two +1/+1 counters on target creature. It becomes an Angel in addition to its other types and gains...
From $3.50
'[+1]: Create a 1/1 white Soldier creature token with lifelink. [−2]: Put two +1/+1 counters on target creature. It becomes an Angel in addition to its other types and gains...
From $4.00
'[+1]: Create a 1/1 white Soldier creature token with lifelink. [−2]: Put two +1/+1 counters on target creature. It becomes an Angel in addition to its other types and gains...
From $51.50
'Flying
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Whenever you gain life, put a +1/+1 counter on each creature you control.
From $1.25
'Flying
Shroud (This creature can't be the target of spells or abilities.)
All damage that would be dealt to you is dealt to this creature instead.
In the wake of the Italian Nationals results, two slots in the Top 16 were taken by a surprising strategy, among a field of relatively concrete meta performers. Which...