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'First strike
Landfall — Whenever a land you control enters, this creature gets +2/+2 until end of turn.
'First strike
Landfall — Whenever a land you control enters, this creature gets +2/+2 until end of turn.
'First strike
Landfall — Whenever a land you control enters, this creature gets +2/+2 until end of turn.
'First strike
Landfall — Whenever a land you control enters, this creature gets +2/+2 until end of turn.
'Trample
Landfall — Whenever a land you control enters, this creature gets +2/+2 until end of turn.
'Trample
Landfall — Whenever a land you control enters, this creature gets +2/+2 until end of turn.
'Landfall — Whenever a land you control enters, this creature deals 1 damage to each opponent.
'Trample
Landfall — Whenever a land you control enters, this creature gets +2/+2 until end of turn.
'Landfall — Whenever a land you control enters, this creature deals 1 damage to each opponent.
'Trample
Landfall — Whenever a land you control enters, this creature gets +2/+2 until end of turn.
What makes a good mechanic? For any game, including Magic, a good mechanic is one that either encourages players to engage in fun play patterns or mitigates un-fun play patterns....