Sort by:
From $8.75
'Legendary creatures you control get +2/+1 and have ward {1}.
Nonlegendary creatures you control get +1/+1.
'When this land enters, you gain 2 life.
{T}: Add {C}.
'When this land enters, you gain 2 life.
{T}: Add {C}.
'When this land enters, you gain 2 life.
{T}: Add {C}.
'When this land enters, you gain 2 life.
{T}: Add {C}.
'When this land enters, you gain 2 life.
{T}: Add {C}.
'When this land enters, you gain 2 life.
{T}: Add {C}.
'({T}: Add {W} or {U}.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Clown Crew is quickly becoming ‘the deck that never was’, with a ridiculously cool core line, access to some of the game’s best floodgates, and theoretically the tools to handle...
For those of you who have been around the format for a while, you probably remember Modern’s Bloom Titan, the deck that utilized Summer Bloom and Bouncelands like Simic Growth...