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$2.00 – $2.50
As an additional cost to cast this spell, sacrifice half the lands you control, rounded up.
Hexproof
Lands you control have "{T}: Add three mana of any one color."
$1.75 – $2.50
As an additional cost to cast this spell, sacrifice half the lands you control, rounded up.
Hexproof
Lands you control have "{T}: Add three mana of any one color."
$0.25
Strange new worlds — {6}: This creature gets +2/+2 until end of turn. This ability costs {X} less to activate, where X is the number of differently named lands you...
$2.25 – $2.75
({T}: Add {G} or {W}.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
'Whenever this creature attacks or becomes the target of a spell an opponent controls, choose one — • This creature deals 3 damage to each opponent. • Exile the top...
'Whenever this creature attacks or becomes the target of a spell an opponent controls, choose one — • This creature deals 3 damage to each opponent. • Exile the top...
'Whenever this creature attacks or becomes the target of a spell an opponent controls, choose one — • This creature deals 3 damage to each opponent. • Exile the top...
'Whenever this creature attacks or becomes the target of a spell an opponent controls, choose one — • This creature deals 3 damage to each opponent. • Exile the top...
'Whenever this creature attacks or becomes the target of a spell an opponent controls, choose one — • This creature deals 3 damage to each opponent. • Exile the top...
'Whenever this creature attacks or becomes the target of a spell an opponent controls, choose one — • This creature deals 3 damage to each opponent. • Exile the top...
It feels like I keep missing all sorts of important things to write about with my schedule. Last week I had both a PPTQ and RPTQ and then immediately afterwards...
This week I went with something closer to a budget build and something that was simple and straightforward. We want to mess with all of our opponents at the same...